2016 – Today
42, Paris. Tuition-free school with a great emphasis on teamwork and peer learning.
Baccalauréat STI2D, information and digital systems, (ISCED 3). High Honours.
Several game jams, mostly made in Lua with Love2D. More about these on my portfolio.
Corewar, including an SDL visualizer.
A virtual arena where programs written in assembly fight each other.
Minirogue, game jam.
A rogue clone in Python made in less than 7 hours with a student from MINES ParisTech.
Lem-in, including an SDL visualizer.
A graph theory/pathfinding implementation about optimizing the moving of units from one point to another.
Push-swap, including an SDL visualizer.
An implementation of sorting algorithms with restrictive stack operations.
Created an high school programming club.
Developed a snake in C with SDL. (First programming experience)
Proficient: C, SDL2, Vim, Lua, Git, Shell
Eager to learn or perfect: Python, C++, Rust
Music, Music Production, Japanese Culture
Game Design theory, Travel (Australia, Europe, Reunion Island)