2019 - 2020
INRA, Internship, 4 months.
JS, technical consulting, rework of an app from PHP to serverless with Electron.
2016 – Today
42, Paris.
Tuition-free school with a great emphasis on teamwork and peer learning.
2016
Baccalauréat STI2D, information and digital systems, (ISCED 3).
High Honours.
Game Jams.
Several game jams, mostly made in Lua with Love2D. More about these on my portfolio.
A virtual arena where programs written in assembly fight each other.
A rogue clone in Python made in less than 7 hours with a student from MINES ParisTech.
A graph theory/pathfinding implementation about optimizing the moving of units from one point to another.
An implementation of sorting algorithms with restrictive stack operations.
Proficient: C, SDL2, Vim, Lua, Git, Shell
Eager to learn or perfect: Python, C++, Rust
Music, Music Production, Japanese Culture
Game Design theory, Travel (Australia, Europe, Reunion Island)